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- -*-text-*-
-
- The following description of ME2 was extracted from the readme file in
- doc.zip:
-
- This stuff is released as GNU Ware - use, share and enjoy.
-
-
-
- What is ME2?
- ---- -- ----
-
- ME2 is a small, portable, extendable [GNU] Emacs-like editor
- that is known to compile and run on HP-UX (Series 800, 700 and
- 300), BSD Unix (Sun, Apollo, DEC, etc), IBM AIX, OSF/POSIX (HP
- and DEC), MS-DOS/PC-DOS (IBM PCs and compatibles), OS/2 and
- Atari (TOS and MiNT). "Pure" SysV Unix is not supported. ME2
- is very customizable via a compiled language (provided) with
- lots of example programs: a C mode, paren matching, a visual
- towers of hanoi, incremental searching, programmers calculator,
- mark rings, multi file search (and replace), picture mode (from
- GNU Emacs), gomoku (from GNU Emacs) and lots more. Other
- features include 8 bit character support and the (Unix only)
- ability to have concurrent processes (such as make) running in a
- buffer.
-
-
- THE MS-DOS DISTRIBUTION
- --- ------ ------------
-
- This is a special MS-DOS distribution of Craig Durland's Mutt Editor II
- version 2.5. Original files were all downloaded via anonymous ftp from
- hpcvaaz.cv.hp.com. Bob Stocker wrote these instructions and put together
- the distribution.
-
- I deleted C source code from the original shell-archive distribution and
- added several DOS niceties -- like (hopefully) these instructions,
- compiled versions of core Mutt programs, and a .bat file for compiling
- core Mutt programs.
-
- To keep things relatively uncluttered without getting involved in
- subdirectories (which often unzip into one directory anyway if you're not
- careful), I've put related things together in separate .zip files. This
- is what they contain:
-
- File Contents
- ---- --------
-
- doc.zip Documentation.
-
- I changed some file names to eliminate conflicts which
- arose when these files were collected into a single
- archive, but didn't modify the contents of any files.
-
- The file contents.doc provides short descriptions of
- documentation files.
-
- mutt2.zip Core Mutt programs used to extend the functionality of
- ME2 and a compile.bat file to compile them. Compiled
- versions of core Mutt programs are also included.
-
- mc2mutt.zip Sample Mutt programs from the mc2\mutt directory of the
- general ME2 distribution.
-
- You can safely ignore most of this stuff until you feel
- inclined to write your own extensions to ME2.
-
- me2mutt.zip Sample Mutt programs from me2\mutt directory of the
- general ME2 distribution.
-
- You may want to look at Craig Durland's myme.mut file in
- this archive. Unless you want to get involved in Mutt
- programming, you can safely ignore most of the stuff
- too.
-
- bobsmutt.zip Extensions that I currently use to make ME2 behave more
- like GNU Emacs.
-
- It's safe to ignore this too -- though I personally find
- life more bearable when I can use page-other-window and
- save-buffers-and-exit.
-
- To try out these extensions extract myme.mco to the
- directory where you decided to install your *.mco files.
- (See steps (2) through (5) in the installation
- instructions that follow.)
-
- contrib.zip Other contributed Mutt2 programs. Currently, this
- archive contains an extension to "make (La)TeX input more
- fun."
-
-
- HOW TO INSTALL ME2
- --- -- ------- ---
-
- 1) Copy me2.exe and mc2.exe to a directory in your search path. For
- example, if you keep executables in c:\bin use commands like:
-
- copy me2.exe c:\bin
- copy mc2.exe c:\bin
-
- (If you are tight on disk space, you won't need mc2.exe unless you
- decide to write your own Mutt programs).
-
- 2) Create a directory for storing compiled Mutt programs. For
- example, on my system I store these kinds of things in
- subdirectories of c:\lib. I used the command
-
- md c:\lib\mutt
-
- to create a new directory for compiled Mutt programs.
-
- 3) Copy mutt2.zip to the directory that you created in step (2). For
- example (using my choice of directory name):
-
- copy mutt2.zip c:\lib\mutt
-
- 4) Cd to the directory that you created in step (2). For example
- (again using my choice of directory name):
-
- c:
- cd \lib\mutt
-
- 5) Extract the *.mco (compiled Mutt files from mutt2.zip by entering
- a command like:
-
- pkunzip mutt2 *.mco
-
- or
-
- unzip mutt2 *.mco
-
- (If you are tight on disk space, you can delete mutt2.zip
- afterwards).
-
- 6) Set the environment variable ME2 to the directory that you created
- in step (2). For example (again using my choice of directory
- name):
-
- set me2=C:\lib\mutt
-
- 7) Add the set command from step (7) to your autoexec.bat file so the
- environment variable ME2 will be set automatically next time you
- reboot.
-
- 8) As a quick test, run me2, hit Escape x load <return> ganoi
- <return> 4 <return>. If you get the Towers of Hanoi with 4 disks,
- things are probably working pretty well.
-
- 9) Unzip doc.zip and read as much of the documentation as you feel
- you need. If you're familiar with either Gosling's Emacs or GNU
- Emacs you should be able to begin doing useful things after
- scanning qref.doc.
-
-